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Interface Summary | |
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NodeNameGenerator<I> | A name generator is an object that can create the name and title for a node when given the item that should be attached to the node. |
Class Summary | |
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AnnotationNameGenerator | Since an Annotation isn't Nameable we construct the name from the name of the annotation type, or from the value type if we are not allowed to access the annotation type. |
AnyToAnyNameGenerator | Name generator for any-to-any links. |
FileSetMemberNameGenerator | Since a FileSetMember isn't Nameable we construct the name by combining the name of the file type and the name of the file. |
LabeledExtractNameGenerator | Name generator implementation for LabeledExtract
items. |
NameableNameGenerator<I extends Nameable> | Name generator implementation for Nameable
items. |
NodeFactory<I extends BasicItem> | A node factory is responsible for creating item-type nodes. |
Enum Summary | |
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ChildNodeDirection | Represents the direction to use for loading child nodes in a tree. |
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